I wrote an adventure for Grizelda’s Cursed Curiosities!
The book is a sequel to Scoundrel Game Labs’ Grizelda’s Guide to Ghost Hunting, which gives you tools to introduce Victorian ghost-hunting creepiness into your D&D 5E games. Which, if you’ve met me, is a gigantic yes please. It includes mechanics for localized haunts, tons of ghostly monsters in a variety of themes, and a whole economy of ghost-hunting guilds—both preexisting, and frameworks for creating your own. I’m itching to spin up a new campaign just thinking about it.
Working with Scoundrel has been fantastic, I’m really proud of the adventure I wrote, and the thought that groups of strangers will be playing it around their tables sometime in the near future is absolutely buckwild in the best possible way. On top of that, what I’ve heard of the other adventures and the art I’ve seen to accompany all of them has been outstanding so far. So please, visit the Kickstarter page, and follow the campaign if you’re interested in backing it. I’m pumped to see this thing come to life.